That card gains Enchanted - At the end of your turn: Destroy this card. When an opposing nontoken creature or Artifact support is exiled from anywhere: Create a copy of that card into play under your control. "While on the board: Your token creatures and your copy creatures gain Haste. (Black, Red) Support Card - Emblem (4) Token "As long as there is an opposing creature that was dealt damage: This creature gains Berserker." (Red) Creature - Demon Berserker (2/3) Token "When this creature dies, the opponent’s first creature takes damage equal to this creature’s Power." Then, you gain 2 mana and deal 3 damage to your opponent’s Planeswalker for each different card in their exile. Otherwise, your opponent loses all their Loyalty. Level 4: If your opponent doesn’t control a card named Tibalt, Cosmic Impostor, create a copy of that card under your opponent’s control. Then, you gain 2 mana and deal 2 damage to your opponent’s Planeswalker for each different card in their exile. Otherwise, your opponent loses 12 Loyalty. Level 3: If your opponent doesn’t control a card named Tibalt, Cosmic Impostor, create a copy of that card under your opponent’s control. Then, deal 2 damage to your opponent’s Planeswalker for each different card in their exile. Otherwise, your opponent loses 9 Loyalty. Giclee Print of Tibalt, Cosmic Impostor illustrated by Grzegorz Rutkowski for the Kaldheim expansion of Magic: the Gathering. Level 2: If your opponent doesn’t control a card named Tibalt, Cosmic Impostor, create a copy of that card under your opponent’s control. Level 1: If your opponent doesn’t control a card named Tibalt, Cosmic Impostor, create a copy of that card under your opponent’s control. Level 4: If your opponent doesn’t control a. Exile the first opposing nontoken creature and an opposing nontoken Artifact support. Level 3: If your opponent doesn’t control a card named Tibalt, Cosmic Impostor, create a copy of that card under your opponent’s control. Level 4: Create a Impostor’s Trickery token. Exile the first opposing nontoken creature. Level 3: Create a Impostor’s Trickery token. Exile the first opposing nontoken creature that is not reinforced. Valki, God of Lies // Tibalt, Cosmic Impostor - Kaldheim Artist: Yongjae Choi Collector Number: 114 Color: Multicolor Rarity: Mythic Type: Planeswalker. You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells. Level 2: Create a Impostor’s Trickery token. I made a review for this card recently but now I wanna play test it and see what it can bring. Level 1: Exile the first opposing nontoken creature that is not reinforced. New card commander from Kaldheim Tibalt Cosmic imposter. Then, each nontoken opposing card gains Enchanted - When this card is destroyed: Exile it instead. If an opposing creature is dealt damage, create 2 Demon Berserker tokens instead. If an opposing creature is dealt damage, create a Demon Berserker token instead. In a recent YouTube video, Mefolk Master Nikachu explains why this Kaldheim card is broken.Level 2: Create 2 Red Devil Tokens. This powerful interaction is making an impact in eternal formats like Vintage, Modern, and Pioneer, creating a new combo archetype that can efficiently bring out "Tibalt, Cosmic Impostor" before your opponents can even interact with it. Since Cascade only lets you cast the next nonland spell with lower mana cost, that means that once you find Valki, God of Lies // Tibalt, Cosmic Impostor in your library, you can then play either side of the double-faced card without paying its mana cost, so if a three-mana spell with Cascade finds Valki // Tibalt, you can cast the Tibalt side for free, way earlier than you typically could. However, since the release of Kaldheim, one word in the official ruling of Cascade is causing problems in three difffent formats. Cards with Cascade are used in the Living End Modern deck, but none of the Cascade cards have been considered overpowered. Introduced in the 2009 set Alara Reborn, Cascade has always been a powerful mechanic that can let you cast powerful spells for cheap.
When you play a Magic card with Cascade, you exile the top card of your library until you find a nonland card whose converted mana cost is less than the spell's converted mana cost, then you may cast that card without paying its mana cost. The problem is the way this new Kaldheim mythic rare MDFC interacts with the Cascade mechanic.